Animations is about creating the illusion of life.you can’t create if you don’t have one. Animation techniques for giving the illusion of motion to pictures, sketches, images, cuttings, items, humans, computer controlled objects, and anything else that imagination might imagine by taking photographs or using small camera motion such that the eye perceives the process as actual movement due to a concept called as durability of sight.
While in real-image cinema a real movement is investigated and decomposed (24 pictures every second). In animated cinema a non-existent movement is constructed in reality (pictures every second range around 24 – 8).
Development Of Animation Strip
With the invention of the crank step, Chomón established the fundamental principles of animation. Later Cohl applied them to the graphic field, and established the foundations of what over the years would become the powerful cartoon industry.
McCay gave the cartoon the basic technique. Which it has been maintained until the present, since the principles of animation on paper, on acetate or by computer, the most technically advanced form of the genre, are exactly the same; only appearances change.
In the case of the computer, the trick of the crank step is taken to the extreme. The elementary unit handled, the pixel, is much smaller than the frame. The result is that the animator has full control of both the space – the filmed object – as of time – the movement of images. In the future, lower costs will allow a generalized application in scientific research. In the generation of graphics and resources for education, in simulations of all kinds, and in fields where, as is often the case, applications are yet to come. There are many forms of animation, depending on the creativity of the animators and the technique or objects used.
What Are All The Types Of Animation Comic Strips?
“Parts replacement” or “replacement animation” is a technique . The capture method is exactly the same between traditional stop-motion, except the toys utilized here are typically built in woods and have discrete components instead of moving parts. It entails making many more parts as the character would need in terms of gestures or emotions.
Designing various heads with a happy, sorrow, or furious expression. And placing the appropriate face at the correct time as in shot is a simple example. Rather than moving the dolls’ members, the parts are replaced. As a result, a single motion may necessitate a huge number of components, maybe as many as 20.
Puppertoons
The term Puppertoons was coined by Geor Pal and his partner Dave Bader. It is made up of the terms puppet – puppet – and cartoons – cartoons. Since it was about animating the puppets following the classic animation technique of the drawings, that is, a different figure of the character for each frame.
Direct Film
This is the name of the one that is directly drawn, scratched, painted or composed on the same celluloid. Len Lye, a New Zealander, was a pioneer. Sometimes, as in the case of Norman Mclaren, he also drew the soundtrack.
Rotoscopy
Disney animated Snow White in moments of some complication. In going down stairs, dancing, and other characters on the filming of real people. The motion control method in infographics is the same.
Limited Animation
It is a cartoon creation process that decreases the number of frames per second. Instead of animating 24 images per second. Many of those frames are duplicated, abstract art, symbolism, repetition of backgrounds and movements are used. To create the same effect, so the drawing becomes more imperfect, but it is much cheaper than the costs. A typical example is the Flintstones .
Flash Animation
Flash is a multimedia editing program with various purposes to create animations, multimedia content, games, etc. With it you can make animations and in fact many production companies. Are currently doing 2-D animation work with this system for web pages and multimedia websites.
3D Animation
Refers to a type of animation that simulates three dimensions. It is done through a process called rendering , which generates a 2D image from a 3D model. Thus it could be said that in the rendering process, the computer “interprets”. The scene in three dimensions and forms it in a two-dimensional image.
Photo-reality
It consists of transferring the real world to the virtual world in the most realistic way possible. A film made with this technique was Final Fantasy, in 2002, by Hironobu Sakaguchi. Which, although it failed commercially, will remain a tool with which to investigate in the future.
Motion Capture And Performance Capture Animation
Quality Capture is a relatively new development in the field of computer image capture. It’s a word that can be interpreted as “interpretation capture.” The previous method, in which Motion Capture is based, was the capture of certain body movements. Sensors are used, which are then interpreted by a computer. See also cinema of the twenty-first century.